Закрытые члены | |
void | DayZPlayerImplementSwimming (DayZPlayer pPlayer) |
float | GetWaterDepth () |
float | GetCharacterDepth () |
bool | CheckSwimmingStart (out vector waterLevel) |
bool | HandleSwimming (int pCurrentCommandID, HumanCommandMove pCMove, HumanMovementState pState) |
ha | |
Закрытые данные | |
DayZPlayer | m_pPlayer |
SHumanCommandSwimSettings | m_pSettings |
bool | m_bWasSwimming = false |
См. определение в файле DayZPlayerImplementSwimming.c строка 2