DayZ 1.26
DayZ Explorer by KGB
|
|
inlineprivate |
|
inlineprivate |
pStanceIds is one of STANCEIDX_ERECT,STANCEIDX_CROUCH,STANCEIDX_PRONE,STANCEIDX_RAISEDERECT,STANCEIDX_RAISEDCROUCH,STANCEIDX_RAISEDPRONE, or -1 when release the stance lock
pStanceIds is one of STANCEIDX_ERECT,STANCEIDX_CROUCH this forces to stand up to required stance
direction held on keyboard/controller -180 -90 0 90 180 angles of input movement (no filtering, no postprocesses) return false in idle states
marks command to continue to combo -180 -90 0 90 180 angles of current movement
return true if prone on back is chaning to crounch/stand
sets the multiplier for SHumanCommandMoveSettings::m_fDirFilterTimeout
sets the multiplier for SHumanCommandMoveSettings::m_fDirFilterSprintTimeout
sets the multiplier for SHumanCommandMoveSettings::m_fRunSpringTimeout
sets the multiplier for HumanItemBehaviorCfg::m_fMoveHeadingFilterSpan
sets the multiplier for HumanItemBehaviorCfg::m_fMoveHeadingSprintFilterSpan
marks command to continue to combo, pDirAngle specifies angle