627 {
628 if (!item)
629 {
630 return 0;
631 }
632
633 int agents = item.GetAgents();
634 if(agents == 0) return 0;
635 int num_of_agents = 0;
637 PluginTransmissionAgents.BuildAgentArray(agents, agents_aray);
638 int agents_count = agents_aray.Count();
639
640 for(int i = 0; i < agents_count; i++)
641 {
642
643 string agent_name = PluginTransmissionAgents.GetNameByID(agents_aray.Get(i));
644 Param1<string> param1 = new Param1<string>(agent_name);
645 properties.Insert(param1);
646 num_of_agents++;
647 }
648
649 return num_of_agents;
650 }
Result for an object found in CGame.IsBoxCollidingGeometryProxy.