Закрытые члены | |
void | ActionSetAlarmClock () |
override void | CreateConditionComponents () |
override bool | HasProneException () |
override bool | HasTarget () |
override void | OnStart (ActionData action_data) |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnEndServer (ActionData action_data) |
override void | OnUpdate (ActionData action_data) |
![]() | |
void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
См. определение в файле ActionSetAlarmClock.c строка 13