Структуры данных | |
| class | WeaponStateBase |
| represent weapon state base Подробнее... | |
| class | WeaponChamberFromAttMagOpenbolt |
| class | WeaponEjectAllMuzzles |
Функции | |
| class WeaponChamberFromAttMagOpenbolt_W4T extends WeaponChamberFromAttMagOpenbolt | WeaponChamberFromInnerMag (Weapon_Base w=NULL, WeaponStateBase parent=NULL, int action=-1, int actionType=-1) |
| override bool | IsWaitingForActionFinish () |
| override void | OnEntry (WeaponEventBase e) |
| override void | OnExit (WeaponEventBase e) |
Переменные | |
| class WeaponChamberFromAttMagOnExit extends WeaponStateBase | WeaponChamberFromInnerMag |