Закрытые члены | |
| void | RaycastRVParams (vector vBeg, vector vEnd, Object pIgnore=null, float fRadius=0.0) |
Закрытые данные | |
| vector | begPos |
| begin position of raycast (e.g. player position) | |
| vector | endPos |
| end position of raycast (e.g. player direction) | |
| Object | ignore |
| ignore this object in collision, used only if groundOnly is false | |
| Object | with |
| ignore object with this object, otherwise collision hits, used only if groundOnly is false | |
| float | radius |
| radius along the ray tested | |
| CollisionFlags | flags |
| int | type |
| bool | sorted |
| used only if groundOnly = false | |
| bool | groundOnly |
| raycasts only ground (ignores all objects). Default value is false if not needed. | |
Input parameters for RaycastRVProxy function.
См. определение в файле DayZPhysics.c строка 49