Закрытые члены | |
void | RaycastRVParams (vector vBeg, vector vEnd, Object pIgnore=null, float fRadius=0.0) |
Закрытые данные | |
vector | begPos |
begin position of raycast (e.g. player position) | |
vector | endPos |
end position of raycast (e.g. player direction) | |
Object | ignore |
ignore this object in collision, used only if groundOnly is false | |
Object | with |
ignore object with this object, otherwise collision hits, used only if groundOnly is false | |
float | radius |
radius along the ray tested | |
CollisionFlags | flags |
int | type |
bool | sorted |
used only if groundOnly = false | |
bool | groundOnly |
raycasts only ground (ignores all objects). Default value is false if not needed. | |
Input parameters for RaycastRVProxy function.
См. определение в файле DayZPhysics.c строка 49