DayZ 1.27
DayZ Explorer by KGB
 
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◆ RaycastRVParams()

void RaycastRVParams::RaycastRVParams ( vector vBeg,
vector vEnd,
Object pIgnore = null,
float fRadius = 0.0 )
inlineprivate

См. определение в файле DayZPhysics.c строка 78

79 {
80 begPos = vBeg;
81 endPos = vEnd;
82 ignore = pIgnore;
83 radius = fRadius;
84
85 // default values
86 with = null;
87 flags = CollisionFlags.NEARESTCONTACT;
88 type = ObjIntersectView;
89 sorted = false;
90 groundOnly = false;
91 }
vector endPos
end position of raycast (e.g. player direction)
Определения DayZPhysics.c:52
bool groundOnly
raycasts only ground (ignores all objects). Default value is false if not needed.
Определения DayZPhysics.c:76
bool sorted
used only if groundOnly = false
Определения DayZPhysics.c:75
Object with
ignore object with this object, otherwise collision hits, used only if groundOnly is false
Определения DayZPhysics.c:55
float radius
radius along the ray tested
Определения DayZPhysics.c:57
vector begPos
begin position of raycast (e.g. player position)
Определения DayZPhysics.c:51
int type
Определения DayZPhysics.c:73
Object ignore
ignore this object in collision, used only if groundOnly is false
Определения DayZPhysics.c:54
CollisionFlags flags
Определения DayZPhysics.c:63
CollisionFlags
Определения EnDebug.c:141

Перекрестные ссылки begPos, endPos, flags, groundOnly, ignore, radius, sorted, type и with.