См. определение в файле DayZPhysics.c строка 78
79 {
84
85
88 type = ObjIntersectView;
91 }
vector endPos
end position of raycast (e.g. player direction)
bool groundOnly
raycasts only ground (ignores all objects). Default value is false if not needed.
bool sorted
used only if groundOnly = false
Object with
ignore object with this object, otherwise collision hits, used only if groundOnly is false
float radius
radius along the ray tested
vector begPos
begin position of raycast (e.g. player position)
Object ignore
ignore this object in collision, used only if groundOnly is false
Перекрестные ссылки begPos, endPos, flags, groundOnly, ignore, radius, sorted, type и with.