13 if ( GetHierarchyParent() )
return false;
29 Fireplace.IgniteEntityAsFireplace(
this, fire_source );
34 return Fireplace.CanIgniteEntityAsFireplace(
this );
73 super.OnCombine(other_item);
74 if (
m_Cleanness == 1 && other_item.m_Cleanness == 0)
AttachActionData ActionData ActionAttach()
ActionBandageSelfCB ActionContinuousBaseCB ActionBandageSelf()
ActionBandageTargetCB ActionContinuousBaseCB ActionBandageTarget()
void AddAction(typename actionName)
override void SetCleanness(int value, bool allow_client=false)
override bool IsThisIgnitionSuccessful(EntityAI item_source=NULL)
override void SetActions()
override bool HasFlammableMaterial()
override float GetBandagingEffectivity()
override void OnIgnitedThis(EntityAI fire_source)
override void OnIgnitedTarget(EntityAI target_item)
override bool CanBeIgnitedBy(EntityAI igniter=NULL)
override void OnCombine(ItemBase other_item)
override bool CanIgniteItem(EntityAI ignite_target=NULL)
override bool CanBeDisinfected()
override float GetInfectionChance(int system=0, Param param=null)
Base Param Class with no parameters. Used as general purpose parameter overloaded with Param1 to Para...