Граф наследования:RemoteDetonatorTrigger:Защищенные члены | |
| void | RemoteDetonatorTrigger () |
| override bool | IsKit () |
| override void | OnVariablesSynchronized () |
| override void | EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) |
| override RemotelyActivatedItemBehaviour | GetRemotelyActivatedItemBehaviour () |
| override void | OnCEUpdate () |
| override void | PairRemote (notnull EntityAI trigger) |
| override void | UnpairRemote () |
| override void | OnActivatedByItem (notnull ItemBase item) |
| void | SetControlledDevice (EntityAI pDevice) |
| bool | IsConnected () |
| EntityAI | GetControlledDevice () |
| override void | OnAnimationPhaseStarted (string animSource, float phase) |
| override void | SetActions () |
Защищенные статические члены | |
| static RemoteDetonatorTrigger | SpawnInPlayerHands (notnull EntityAI pEntity, EntityAI deviceToPair=null) |
Защищенные данные | |
| const string | ANIM_PHASE_TRIGGER = "trigger" |
| bool | m_LED |
| ref RemotelyActivatedItemBehaviour | m_RAIB |
См. определение в файле RemoteDetonator.c строка 46