Защищенные члены | |
void | RemoteDetonatorTrigger () |
override bool | IsKit () |
override void | OnVariablesSynchronized () |
override void | EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) |
override RemotelyActivatedItemBehaviour | GetRemotelyActivatedItemBehaviour () |
override void | OnCEUpdate () |
override void | PairRemote (notnull EntityAI trigger) |
override void | UnpairRemote () |
override void | OnActivatedByItem (notnull ItemBase item) |
void | SetControlledDevice (EntityAI pDevice) |
bool | IsConnected () |
EntityAI | GetControlledDevice () |
override void | OnAnimationPhaseStarted (string animSource, float phase) |
override void | SetActions () |
Защищенные статические члены | |
static RemoteDetonatorTrigger | SpawnInPlayerHands (notnull EntityAI pEntity, EntityAI deviceToPair=null) |
Защищенные данные | |
const string | ANIM_PHASE_TRIGGER = "trigger" |
bool | m_LED |
ref RemotelyActivatedItemBehaviour | m_RAIB |
См. определение в файле RemoteDetonator.c строка 46