DayZ 1.30
DayZ Explorer by KGB
 
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person mode API (type is int and is overridden from C++)

Перечисления

enum  ThirdPersonMode { DISABLED , ENABLED , VEHICLES_ONLY }
 

Функции

proto void World::CheckSoundObstruction (EntityAI source, bool inSource, out float obstruction, out float occlusion)
 
proto native void World::GetPlayerList (out array< Man > players)
 
proto native void World::SetTimeMultiplier (float timeMultiplier)
 Sets the world time acceleration, overriding config. Mostly used for debug purposes.
 
proto void World::GetDate (out int year, out int month, out int day, out int hour, out int minute)
 Get actual ingame world time.
 
proto native void World::SetDate (int year, int month, int day, int hour, int minute)
 Sets actual ingame world time.
 
proto native float World::GetLatitude ()
 
proto native float World::GetLongitude ()
 
proto native float World::GetMoonIntensity ()
 
proto native float World::GetSunOrMoon ()
 
proto native vector World::GetSunOrMoonDirection ()
 when GetSunOrMoon() >= 0.5 returns sun direction; otherwise moon direction
 
proto native bool World::IsNight ()
 
proto native float World::GetEyeAccom ()
 
proto native void World::SetEyeAccom (float eyeAccom)
 
proto native void World::StartFpsBenchmark (int sectorsCount, float preloadDistance, float fpsLimitRed, float fpsLimitGreen, float fpsLimitBlue, float minX, float minY, float maxX, float maxY)
 
proto native void World::StartFpsBenchmarkWithMask (float preloadDistance, float fpsLimitRed, float fpsLimitGreen, float fpsLimitBlue)
 
proto native void World::StartFpsBenchmarkViews (string xmlFileName, float preloadDistance)
 
proto native void World::SetBuldozerWaterEnabled (bool enable)
 
proto native void World::SetPreferredViewDistance (float distance)
 Sets preferred view distance, which persists between game sessions.
 
proto native void World::SetViewDistance (float distance)
 
proto native void World::SetObjectViewDistance (float distance)
 
proto native void World::SetExplicitVolumeFactor_EnvSounds2D (float factor, float fadeTime)
 
proto native void World::AddEnvShootingSource (vector position, float shootingValDecrease)
 Affects env sound controller value 'Shooting'.
 
proto int World::GetWorldSize ()
 
proto void World::GetGridCoords (vector pos, float gridSize, out int gridX, out int gridZ)
 Translates world coordinates to a grid coordinates(map grid)
 
proto native void World::LoadNewLightingCfg (string path)
 
proto native void World::LoadUserLightingCfg (string path, string name)
 
proto native void World::SetUserLightingLerp (float val)
 
proto native AIWorld World::GetAIWorld ()
 
proto native void World::UpdatePathgraphDoorByAnimationSourceName (notnull Object object, string animSourceName)
 
proto native bool World::UpdatePathgraphEntityState (notnull Object object)
 
proto native void World::MarkObjectForPathgraphUpdate (Object object)
 
proto native void World::ProcessMarkedObjectsForPathgraphUpdate ()
 
proto native Material World::GetMaterial (string materialName)
 
proto native void World::SetCameraPostProcessEffect (int cam, int ppEffect, string effectName, string materialName)
 
void World::SetAperture (float invDiameter)
 
proto native ThirdPersonMode World::GetThirdPersonViewMode ()
 
proto native bool World::IsCrosshairDisabled ()
 
proto native bool World::IsMouseAndKeyboardEnabledOnServer ()
 
proto native int World::GetPingWarningThreshold ()
 
proto native int World::GetPingCriticalThreshold ()
 
proto native float World::GetServerFpsWarningThreshold ()
 
proto native float World::GetServerFpsCriticalThreshold ()
 
proto native void World::DisableTransmitVoN (bool disable)
 
proto native bool World::DisableReceiveVoN (bool disable)
 
proto native bool World::IsDisabledTransmitingVoN ()
 
proto native bool World::IsDisabledReceivingVoN ()
 
proto void World::SetVoiceOn (bool listening, bool toggled=false)
 
proto native void World::FlattenGrassSphere (float x, float z, float radius, float centerLerp01, float timeDown01, float maxHeight01)
 
proto native void World::FlattenGrassEllipse (float x, float z, float sideX, float sideZ, float offset, float angleRAD, float centerLerp01, float timeDown01, float maxHeight01)
 
proto native void World::FlattenGrassBox (float x, float z, float side, float angleRAD, float centerLerp01, float timeDown01, float maxHeight01)
 
proto native void World::FlattenGrassRect (float x, float z, float sideX, float sideZ, float offset, float angleRAD, float centerLerp01, float timeDown01, float maxHeight01)
 
proto native bool World::Is3rdPersonDisabled ()
 

Подробное описание