DayZ 1.27
DayZ Explorer by KGB
 
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Файл DayZGame.c

См. исходные тексты.

Структуры данных

class  ProjectileStoppedInfo
 
class  ObjectCollisionInfo
 
class  CrashSoundSets
 
class  UIScriptedMenu
 
class  LoginQueueBase
 LoginQueue position when using -connect since mission is not created yet. Подробнее...
 
class  LoginScreenBase
 
class  LoginTimeBase
 LoginTime when using -connect since mission is not created yet. Подробнее...
 
class  ConnectionLost
 
class  DayZProfilesOptions
 
class  CGame
 

Определения типов

typedef Param3< string, bool, boolDayZProfilesOption
 
typedef DayZProfilesOption DayZProfilesOptionBool
 
typedef Param3< string, int, intDayZProfilesOptionInt
 
typedef Param3< string, float, floatDayZProfilesOptionFloat
 

Перечисления

enum  DisconnectSessionFlags {
  NONE = 0 , JOIN_ERROR_ENABLED = 1 , JOIN_ERROR_CHECK = 2 , DISCONNECT_ERROR_ENABLED = 4 ,
  SELECT_USER = 8 , CLOSE_MENUS = 16 , IGNORE_WHEN_IN_GAME = 32 , ALWAYS_FORCE = 64
}
 

Функции

ProjectileStoppedInfo Managed GetSurfNormal ()
 
proto native Object GetSource ()
 
proto native vector GetPos ()
 
proto native vector GetInVelocity ()
 
proto native string GetAmmoType ()
 
proto native float GetProjectileDamage ()
 
proto native Object GetHitObj ()
 
proto native vector GetHitObjPos ()
 
proto native vector GetHitObjRot ()
 
proto native int GetComponentIndex ()
 
void LoginQueueBase ()
 
void ~LoginQueueBase ()
 
override Widget Init ()
 
override bool OnClick (Widget w, int x, int y, int button)
 buttons clicks
 
void Show ()
 
void Hide ()
 
void SetPosition (int position)
 
bool CanChangeHintPage (float timeAccu)
 
void LoadingScreen (DayZGame game)
 
void OnTimer ()
 DEPRECATED.
 
void Inc ()
 
void Dec ()
 
void EndLoading ()
 
bool IsLoading ()
 
void SetTitle (string title)
 
void SetStatus (string status)
 
void SetProgress (float val)
 
void OnUpdate (float timeslice)
 
void ShowEx (DayZGame game)
 
void Hide (bool force)
 
DayZGame GetDayZGame ()
 

Переменные

enum DisconnectSessionFlags DISCONNECT_SESSION_FLAGS_FORCE = int.MAX & ~DisconnectSessionFlags.IGNORE_WHEN_IN_GAME
 
const int DISCONNECT_SESSION_FLAGS_JOIN = int.MAX & ~DisconnectSessionFlags.JOIN_ERROR_CHECK
 
const int DISCONNECT_SESSION_FLAGS_ALL = int.MAX
 
class CrashSoundSets GetIsWater
 
class LoginScreenBase extends UIScriptedMenu m_txtPosition
 
TextWidget m_txtNote
 
ButtonWidget m_btnLeave
 
int m_iPosition = -1
 
class DayZProfilesOptions UNDEFINED
 
class DayZProfilesOptions MAIN_MENU
 
class DayZProfilesOptions JOIN
 
class DayZProfilesOptions PARTY
 
class DayZProfilesOptions CONNECT
 
class DayZProfilesOptions CONNECTING
 
class DayZProfilesOptions MAIN_MENU_START
 
class DayZProfilesOptions MAIN_MENU_CONTROLLER_SELECT
 
class DayZProfilesOptions MAIN_MENU_USER_SELECT
 
class DayZProfilesOptions JOIN_START
 
class DayZProfilesOptions JOIN_CONTROLLER_SELECT
 
class DayZProfilesOptions JOIN_USER_SELECT
 
class DayZProfilesOptions PARTY_START
 
class DayZProfilesOptions PARTY_CONTROLLER_SELECT
 
class DayZProfilesOptions PARTY_USER_SELECT
 
class DayZProfilesOptions CONNECT_START
 
class DayZProfilesOptions CONNECT_USER_SELECT
 
class DayZProfilesOptions CONNECT_CONTROLLER_SELECT
 
class DayZProfilesOptions MISSION_START
 
class DayZProfilesOptions MISSION_USER_SELECT
 
class DayZProfilesOptions m_WidgetRoot
 
TextWidget m_TextWidgetTitle
 
TextWidget m_TextWidgetStatus
 
TextWidget m_ModdedWarning
 
ImageWidget m_ImageWidgetBackground
 
DayZGame m_DayZGame
 
float m_LastProgressUpdate
 
ImageWidget m_ImageLogoMid
 
ImageWidget m_ImageLogoCorner
 
ImageWidget m_ImageLoadingIcon
 
ImageWidget m_ImageBackground
 
ProgressBarWidget m_ProgressLoading
 
float m_ImageLoadingIconRotation
 
TextWidget m_ProgressText
 
int m_Counter
 
ref Timer m_Timer
 
ref UiHintPanelLoading m_HintPanel
 
DayZGame g_Game