1294 {
1297 from[1] = from[1] + 1.0;
1301 int contactComponent;
1302
1303 bool hit =
DayZPhysics.
RaycastRV(from, to, contactPos, contactDir, contactComponent, NULL, NULL,
this);
1305
1306 return hit;
1307 }
const float MIN_CEILING_HEIGHT
maximum temperature for dismantling oven
static proto bool RaycastRV(vector begPos, vector endPos, out vector contactPos, out vector contactDir, out int contactComponent, set< Object > results=NULL, Object with=NULL, Object ignore=NULL, bool sorted=false, bool ground_only=false, int iType=ObjIntersectView, float radius=0.0, CollisionFlags flags=CollisionFlags.NEARESTCONTACT)
Raycasts world by given parameters.
static proto native float Distance(vector v1, vector v2)
Returns the distance between tips of two 3D vectors.
class JsonUndergroundAreaTriggerData GetPosition