342 {
343 super.OnItemLocationChanged(old_owner, new_owner);
344
345
347
349 GetInventory().GetCurrentInventoryLocation(loc);
351 {
354
356 {
359 }
360 }
361 else
362 {
364 {
367 }
368
370 }
371
373 }
ref UnderObjectDecalSpawnSettings m_UnderObjectDecalSpawnSettings
ref UnderObjectDecalSpawnComponent m_UnderObjectDecalSpawnComponent
void RefreshFireplacePhysics()
float GetSurfaceWetnessOnHeatModifier(notnull EntityAI entity)
bool m_ThawnSurfaceUnderSupport
size of wetness increment (per FP heating tick) added to overall FP wetness when ignited on wet surfa...
InventoryLocationType
types of Inventory Location
override void CheckForRoofLimited(float timeTresholdMS=3000)
Roof check for entity, limited by time (anti-spam solution)
void UnderObjectDecalSpawnComponent(notnull UnderObjectDecalSpawnSettings pSettings, notnull Object pParent)
proto native int GetType()
returns type of InventoryLocation