354 {
355 super.OnItemLocationChanged(old_owner, new_owner);
356
357
359
361 GetInventory().GetCurrentInventoryLocation(loc);
363 {
366
368 {
371 }
372 }
373 else
374 {
376 {
379 }
380
382 }
383
385 }
ref UnderObjectDecalSpawnSettings m_UnderObjectDecalSpawnSettings
ref UnderObjectDecalSpawnComponent m_UnderObjectDecalSpawnComponent
void RefreshFireplacePhysics()
float GetSurfaceWetnessOnHeatModifier(notnull EntityAI entity)
bool m_ThawnSurfaceUnderSupport
size of wetness increment (per FP heating tick) added to overall FP wetness when ignited on wet surfa...
InventoryLocationType
types of Inventory Location
override void CheckForRoofLimited(float timeTresholdMS=3000)
Roof check for entity, limited by time (anti-spam solution)
void UnderObjectDecalSpawnComponent(notnull UnderObjectDecalSpawnSettings pSettings, notnull Object pParent)
proto native int GetType()
returns type of InventoryLocation