32 g_Game.SurfaceUnderObjectCorrectedLiquid(
m_Parent, surfaceType, liquidType);
const int ECE_PLACE_ON_SURFACE
string GetObjectNameFromSurfaceConfig(string surfaceParamName=SURFACE_PARAM_DECAL_NAME)
ref UnderObjectDecalSpawnSettings m_Settings
class UnderObjectDecalSpawnSettings SURFACE_PARAM_DECAL_NAME
void UpdateSize(float pScaleValue)
void UnderObjectDecalSpawnComponent(notnull UnderObjectDecalSpawnSettings pSettings, notnull Object pParent)
static string GetParamText(string surfaceName, string paramName)
static proto float RandomFloat(float min, float max)
Returns a random float number between and min[inclusive] and max[exclusive].
static proto float Clamp(float value, float min, float max)
Clamps 'value' to 'min' if it is lower than 'min', or to 'max' if it is higher than 'max'.
static const float RAD2DEG