107 {
108 ClearInventoryReservationEx(action_data);
109 AttachActionData action_data_a = AttachActionData.Cast(action_data);
110
112
113 if ( action_data.m_Target.IsProxy() )
114 {
115 target_EAI =
EntityAI.Cast( action_data_a.m_Target.GetParent() );
116 }
117 else
118 {
119 target_EAI =
EntityAI.Cast( action_data_a.m_Target.GetObject() );
120 }
121
122 if (target_EAI && action_data_a.m_MainItem)
123 {
124 ref InventoryLocation il = new InventoryLocation;
125 il.SetAttachment( target_EAI, action_data.m_MainItem, action_data_a.
m_AttSlot );
126 action_data.m_Player.PredictiveForceSwapEntities( target_EAI, action_data.m_MainItem, il );
127 }
128 }