Граф наследования:ActionAttachWithSwitch:Закрытые члены | |
| void | ActionAttachWithSwitch () |
| override void | CreateConditionComponents () |
| override | GetInputType () |
| override bool | CanBePerformedFromInventory () |
| override ActionData | CreateActionData () |
| override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=NULL) |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnExecuteServer (ActionData action_data) |
| override void | OnExecuteClient (ActionData action_data) |
См. определение в файле ActionAttachWithSwich.c строка 1