DayZ 1.27
DayZ Explorer by KGB
 
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◆ CreateInWorld()

ParticleSource CreateInWorld ( int particle_id,
vector global_pos,
vector global_ori = "0 0 0",
bool force_world_rotation = false )

Creates a particle emitter on the given position.

Аргументы
particle_idint Particle ID registered in ParticleList
global_posVector Position where the particel will be created
global_orivector Orientation (Pitch, Yawn, Roll in degrees) (Optional)
force_world_rotationbool Has absolutely no effect here as there is no parent
Возвращает
ParticleSource Created particle instance

См. определение в файле ParticleManager.c строка 191

192 {
193 return CreateParticle(particle_id, global_pos, false, null, global_ori, force_world_rotation);
194 }
void CreateParticle()
Определения BleedingSource.c:83
int particle_id
Определения SmokeSimulation.c:28

Перекрестные ссылки CreateParticle() и particle_id.

Используется в Create().