Закрытые члены | |
void | ActionCPR () |
override | GetInputType () |
override void | OnStartClient (ActionData action_data) |
override void | OnStartServer (ActionData action_data) |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
override void | OnExecuteServer (ActionData action_data) |
override void | OnEndServer (ActionData action_data) |
override void | OnEndClient (ActionData action_data) |
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void | OnStartAnimationLoopServer (ActionData action_data) |
void | OnStartAnimationLoopClient (ActionData action_data) |
void | OnEndAnimationLoopServer (ActionData action_data) |
void | OnEndAnimationLoopClient (ActionData action_data) |
void | OnFinishProgressServer (ActionData action_data) |
void | OnFinishProgressClient (ActionData action_data) |
См. определение в файле ActionCPR.c строка 11