Перечисления | |
| enum | SoundTypeTent { REPACK = 1 , NONE = 0 } |
Функции | |
| void | LargeTent () |
| void | ~LargeTent () |
| override void | OnRPC (PlayerIdentity sender, int rpc_type, ParamsReadContext ctx) |
| void | PlayRepackingLoopSound () |
| void | StopRepackingLoopSound () |
| override void | EEInit () |
| override void | OnItemLocationChanged (EntityAI old_owner, EntityAI new_owner) |
| override string | GetSoundOpen () |
| override string | GetSoundClose () |
| override string | GetSoundOpenWindow () |
| override string | GetSoundCloseWindow () |
| override bool | HasClutterCutter () |
| override string | GetClutterCutter () |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override string | GetDeploySoundset () |
| override string | GetLoopDeploySoundset () |
Переменные | |
| enum SoundTypeTent | m_RepackingLoopSound |