Перечисления | |
enum | SoundTypeTent { REPACK = 1 , NONE = 0 } |
Функции | |
void | LargeTent () |
void | ~LargeTent () |
override void | OnRPC (PlayerIdentity sender, int rpc_type, ParamsReadContext ctx) |
void | PlayRepackingLoopSound () |
void | StopRepackingLoopSound () |
override void | EEInit () |
override void | OnItemLocationChanged (EntityAI old_owner, EntityAI new_owner) |
override string | GetSoundOpen () |
override string | GetSoundClose () |
override string | GetSoundOpenWindow () |
override string | GetSoundCloseWindow () |
override bool | HasClutterCutter () |
override string | GetClutterCutter () |
override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
override string | GetDeploySoundset () |
override string | GetLoopDeploySoundset () |
Переменные | |
enum SoundTypeTent | m_RepackingLoopSound |