Защищенные члены | |
| void | Init (string partPath, ConstructionPartTypeData typeDataObject) |
| void | InitConstructionSoundsData (string effectPath, int materialType) |
| void | InitConstructionParticleData (string effectPath, int materialType) |
| void | InitBuildSoundset (string path, int materialType) |
| void | InitDismantleSoundset (string path, int materialType) |
| void | InitDestroySoundset (string path, int materialType) |
| void | InitDestroyParticle (string path, int materialType) |
| string | DefaultBuildSoundset (int materialType) |
| string | DefaultDismantleSoundset (int materialType) |
| string | DefaultDestroySoundset (int materialType) |
| int | DefaultDestroyParticle (int materialType) |
| bool | IsValid () |
| string | GetSoundsetBuild () |
| string | GetSoundsetDismantle () |
| string | GetSoundsetDestroy () |
| int | GetParticleDestroyID () |
| array< string > | GetSoundEffectMemoryPointNames () |
| array< string > | GetParticleEffectMemoryPointNames () |
Защищенные данные | |
| bool | m_IsValid |
| ref array< string > | m_SoundEffectMemoryPointNames = new array<string>() |
| ref array< string > | m_ParticleEffectMemoryPointNames = new array<string>() |
| string | m_PartBuildSoundset |
| string | m_PartDismantleSoundset |
| string | m_PartDestroySoundset |
| int | m_PartDestroyParticleID |
См. определение в файле ConstructionEffects.c строка 2