DayZ 1.30
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ DefaultBuildSoundset()

string ConstructionPartEffectsData::DefaultBuildSoundset ( int materialType)
inlineprotected

См. определение в файле ConstructionEffects.c строка 113

114 {
115 string soundset = "";
116 switch (materialType)
117 {
118 case ConstructionMaterialType.MATERIAL_LOG:
119 soundset = BaseBuildingBase.SOUND_BUILD_WOOD_LOG;
120 break;
121
122 case ConstructionMaterialType.MATERIAL_WOOD:
123 soundset = "BuildWood_SoundSet";
124 break;
125
126 case ConstructionMaterialType.MATERIAL_STAIRS:
127 soundset = BaseBuildingBase.SOUND_BUILD_WOOD_STAIRS;
128 break;
129
130 case ConstructionMaterialType.MATERIAL_METAL:
131 soundset = "BuildMetal_SoundSet";
132 break;
133
134 case ConstructionMaterialType.MATERIAL_WIRE:
135 soundset = BaseBuildingBase.SOUND_BUILD_WIRE;
136 break;
137
138 case ConstructionMaterialType.MATERIAL_BRICK:
139 soundset = "BuildBrick_SoundSet";
140 break;
141
142 case ConstructionMaterialType.MATERIAL_RUBBLE:
143 soundset = "ClearRubble_SoundSet";
144 break;
145 }
146
147 return soundset;
148 }
void BaseBuildingBase()
Определения BaseBuildingBase.c:1326
ConstructionMaterialType
used to guide action sound selection, mostly. Could be also used for particles and stuff,...
Определения ConstructionBase.c:3

Используется в InitBuildSoundset().