DayZ 1.30
DayZ Explorer by KGB
 
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◆ DefaultDismantleSoundset()

string ConstructionPartEffectsData::DefaultDismantleSoundset ( int materialType)
inlineprotected

См. определение в файле ConstructionEffects.c строка 150

151 {
152 string soundset = "";
153 switch (materialType)
154 {
155 case ConstructionMaterialType.MATERIAL_LOG:
156 soundset = BaseBuildingBase.SOUND_DISMANTLE_WOOD_LOG;
157 break;
158
159 case ConstructionMaterialType.MATERIAL_WOOD:
160 soundset = "DismantleWood_SoundSet";
161 break;
162
163 case ConstructionMaterialType.MATERIAL_STAIRS:
164 soundset = BaseBuildingBase.SOUND_DISMANTLE_WOOD_STAIRS;
165 break;
166
167 case ConstructionMaterialType.MATERIAL_METAL:
168 soundset = "DismantleMetal_SoundSet";
169 break;
170
171 case ConstructionMaterialType.MATERIAL_WIRE:
172 soundset = BaseBuildingBase.SOUND_DISMANTLE_WIRE;
173 break;
174
175 case ConstructionMaterialType.MATERIAL_BRICK:
176 soundset = "DismantleBrick_SoundSet";
177 break;
178 }
179
180 return soundset;
181 }
void BaseBuildingBase()
Определения BaseBuildingBase.c:1326
ConstructionMaterialType
used to guide action sound selection, mostly. Could be also used for particles and stuff,...
Определения ConstructionBase.c:3

Используется в InitDismantleSoundset().