Граф наследования:ActionUncoverHeadTarget:Закрытые члены | |
| void | ActionUncoverHeadTarget () |
| override void | CreateConditionComponents () |
| override | GetInputType () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnFinishProgressServer (ActionData action_data) |
| bool | IsWearingBurlap (PlayerBase player) |
См. определение в файле ActionUncoverHeadTarget.c строка 9