Закрытые члены | |
void | ActionUncoverHeadTarget () |
override void | CreateConditionComponents () |
override | GetInputType () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
bool | IsWearingBurlap (PlayerBase player) |
См. определение в файле ActionUncoverHeadTarget.c строка 9