930 {
932 return false;
933
935 {
937 {
939 if (entity && !target.GetObject().IsMan())
940 {
941 Man man = entity.GetHierarchyRootPlayer();
942 if (man && man != player)
943 return false;
944 }
945 }
946
948 return false;
949 }
950
952 return false;
953
955 return false;
956
958 {
960 int stanceIdx =
DayZPlayerUtils.ConvertStanceMaskToStanceIdx(nextStance);
961 if (stanceIdx != -1 && !
DayZPlayerUtils.PlayerCanChangeStance(player, stanceIdx ))
962 return false;
963 }
964
965 return true;
966 }
int GetClosestPossibleStance(PlayerBase player, ActionTarget target, ItemBase item)
ref CCIBase m_ConditionItem
int GetStanceMaskEx(PlayerBase player, ActionTarget target, ItemBase item)
ref CCTBase m_ConditionTarget
bool IsFullBodyEx(PlayerBase player, ActionTarget target, ItemBase item)
bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
void DayZPlayerUtils()
cannot be instantiated