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private |
cannot be instantiated
См. определение в файле DayZPlayerUtils.c строка 465
Используется в ManBase::BrokenLegForceProne(), ActionBase::Can(), DayZPlayer::CanJump(), DayZPlayer::CanPickupHeavyItem(), DayZInfected::ChaseAttackLogic(), DayZPlayerImplementSwimming::CheckSwimmingStart(), ejectBulletAndStoreInMagazine(), EmoteBase::EmoteFBStanceCheck(), DayZInfected::FightAttackLogic(), HandleFightLogic(), HandleStoreCartridge(), DayZPlayerImplementSwimming::HandleSwimming(), InitPlayerComponentCollisions(), ItemBase::ItemFall(), OnAbort(), WeaponChambering_Base::OnAbort(), WeaponStateBase::OnAbort(), WeaponStateBase::OnEntry(), ActionEmptyMagazine::OnExecuteServer(), WeaponStateBase::OnExit(), DayZPlayerImplementAiming::ProcessAimFilters(), VicinityItemManager::RefreshVicinityItems() и SelectStoreCartridge().