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private |
cannot be instantiated
См. определение в файле DayZPlayerUtils.c строка 465
Используется в ManBase::BrokenLegForceProne(), ActionBase::Can(), DayZPlayer::CanJump(), DayZPlayer::CanPickupHeavyItem(), DayZInfected::ChaseAttackLogic(), DayZPlayerImplementSwimming::CheckSwimmingStart(), WeaponStateBase::DropBullet(), UniversalTemperatureSourceLambdaBaseImpl::DryItemsInVicinity(), ejectBulletAndStoreInMagazine(), EmoteBase::EmoteFBStanceCheck(), UniversalTemperatureSourceLambdaBaseImpl::Execute(), DayZInfected::FightAttackLogic(), GatherTemperatureSources(), HandleFightLogic(), HandleStoreCartridge(), DayZPlayerImplementSwimming::HandleSwimming(), InitPlayerComponentCollisions(), ItemBase::ItemFall(), WeaponStateBase::OnAbort(), WeaponStateBase::OnEntry(), ActionEmptyMagazine::OnExecuteServer(), WeaponStateBase::OnExit(), DayZPlayerImplementAiming::ProcessAimFilters(), VicinityItemManager::RefreshVicinityItems(), SelectStoreCartridge() и ActionTargets::Update().