DayZ
1.30
DayZ Explorer by KGB
Загрузка...
Поиск...
Не найдено
Закрытые члены
Класс TrapSpawnBase
Закрытые члены
override void
InitTrapValues
()
override void
InitCatchingComponent
()
override
bool
IsPlaceableAtPosition
(
vector
position
)
override
bool
CanReceiveAttachment
(
EntityAI
attachment,
int
slotId)
override
int
GetViewIndex
()
override
bool
IsDeployable
()
override
string
GetDeploySoundset
()
override
string
GetLoopDeploySoundset
()
override void
InitTrapValues
()
override
bool
CanBePlaced
(Man player,
vector
position
)
override void
SetupTrap
()
override void
InitCatchingComponent
()
override void
OnPlacementComplete
(Man player,
vector
position
="0 0 0",
vector
orientation
="0 0 0")
override
bool
IsDeployable
()
override
string
GetDeploySoundset
()
override
string
GetLoopDeploySoundset
()
override void
SetActions
()
override void
AlignCatch
(
ItemBase
obj,
string
catch_name)
override void
InitTrapValues
()
override void
InitCatchingComponent
()
override
bool
IsPlaceableAtPosition
(
vector
position
)
override
bool
CanReceiveAttachment
(
EntityAI
attachment,
int
slotId)
override
int
GetViewIndex
()
Подробное описание
См. определение в файле
Trap_FishNet.c
строка
1
TrapSpawnBase
Создано системой
1.13.2