DayZ 1.27
DayZ Explorer by KGB
 
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Класс TrapSpawnBase

Закрытые члены

override void InitTrapValues ()
 
override void InitCatchingComponent ()
 
override bool IsPlaceableAtPosition (vector position)
 
override bool CanReceiveAttachment (EntityAI attachment, int slotId)
 
override bool IsDeployable ()
 
override string GetDeploySoundset ()
 
override string GetLoopDeploySoundset ()
 
override void InitTrapValues ()
 
override bool CanBePlaced (Man player, vector position)
 
override void SetupTrap ()
 
override void InitCatchingComponent ()
 
override void OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0")
 
override bool IsDeployable ()
 
override string GetDeploySoundset ()
 
override string GetLoopDeploySoundset ()
 
override void SetActions ()
 
override void AlignCatch (ItemBase obj, string catch_name)
 
override void InitTrapValues ()
 
override void InitCatchingComponent ()
 
override bool IsPlaceableAtPosition (vector position)
 
override bool CanReceiveAttachment (EntityAI attachment, int slotId)
 

Подробное описание

См. определение в файле Trap_FishNet.c строка 1