Закрытые статические члены | |
static void | ResetClientData () |
static void | AddPlayerBase (Man player) |
static void | RemovePlayerBase (Man player) |
static void | SyncEvent_PreprocessPlayerList (SyncPlayerList player_list) |
static void | SyncEvent_OnRecievedPlayerList (SyncPlayerList player_list) |
static array< string > | GetSimplePlayerList () |
static array< string > | GetSimplePlayerList (SyncPlayerList list) |
static void | SyncEvent_OnEntityKilled (SyncEntityKillInfo entity_killed_data) |
static void | SyncEvent_OnPlayerIgnitedFireplace (EFireIgniteType igante_type) |
Закрытые статические данные | |
static ref ScriptInvoker | SyncEvent_OnPlayerListUpdate = new ScriptInvoker() |
static ref ScriptInvoker | SyncEvent_OnEntityKilled = new ScriptInvoker() |
static ref ScriptInvoker | SyncEvent_OnPlayerIgnitedFireplace = new ScriptInvoker() |
static ref array< Man > | m_PlayerBaseList = new array<Man> |
static ref SyncPlayerList | m_PlayerList |
static ref SyncPlayerList | m_LastNewPlayers |
static ref OnlineServices | m_OnlineServices |
См. определение в файле ClientData.c строка 1