Структуры данных | |
class | DayZPlayerCamera1stPerson |
Функции | |
void | DayZPlayerCamera3rdPersonVehicle (DayZPlayer pPlayer, HumanInputController pInput) |
override void | OnActivate (DayZPlayerCamera pPrevCamera, DayZPlayerCameraResult pPrevCameraResult) |
override void | OnUpdate (float pDt, out DayZPlayerCameraResult pOutResult) |
override vector | GetBaseAngles () |
override vector | GetAdditiveAngles () |