DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ OnActivate()

override void OnActivate ( DayZPlayerCamera pPrevCamera,
DayZPlayerCameraResult pPrevCameraResult )

См. определение в файле DayZPlayerCameraVehicles.c строка 54

55 {
56 if (pPrevCamera)
57 {
58 vector baseAngles = pPrevCamera.GetBaseAngles();
59 m_fUpDownAngle = baseAngles[0];
60 m_fLeftRightAngle = baseAngles[1];
61
62 vector addAngles = pPrevCamera.GetAdditiveAngles();
63 m_fUpDownAngleAdd = addAngles[0];
64 m_fLeftRightAngleAdd = addAngles[1];
65 }
66
71 }
float m_fLeftRightAngle
left right angle in rad (in freelook only)
Определения DayZPlayerCamera1stPerson.c:194
float m_fUpDownAngle
up down angle in rad
Определения DayZPlayerCamera1stPerson.c:192
float m_fLeftRightAngleAdd
left right angle in rad (in freelook only)
Определения DayZPlayerCamera1stPerson.c:195
float m_fUpDownAngleAdd
up down angle in rad
Определения DayZPlayerCamera1stPerson.c:193
vector m_LagOffsetPosition
lag offsets
Определения DayZPlayerCameraVehicles.c:187
float m_fLagOffsetVelocityY[1]
Определения DayZPlayerCameraVehicles.c:190
float m_fLagOffsetVelocityX[1]
Определения DayZPlayerCameraVehicles.c:189
float m_fLagOffsetVelocityZ[1]
Определения DayZPlayerCameraVehicles.c:191
static const vector Zero
Определения EnConvert.c:110
Определения EnConvert.c:106

Перекрестные ссылки DayZPlayerCamera(), m_fLagOffsetVelocityX, m_fLagOffsetVelocityY, m_fLagOffsetVelocityZ, m_fLeftRightAngle, m_fLeftRightAngleAdd, m_fUpDownAngle, m_fUpDownAngleAdd, m_LagOffsetPosition и vector::Zero.