Структуры данных | |
class | ActionPlaceOvenIndoor |
Функции | |
void | FireplaceToIndoorOvenLambda (EntityAI old_item, string new_item_type, PlayerBase player, vector pos, Object target) |
override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
Переменные | |
ActionPlaceOvenIndoor | m_FirePointIndex |
float | m_FireplaceRot |
vector | m_SmokePosition |