105 {
106 super.CopyOldPropertiesToNew( old_item, new_item );
107
108 OvenIndoor fireplace_indoor = OvenIndoor.Cast( new_item );
109 if ( fireplace_indoor )
110 {
111
113
114
117 fireplace_indoor.SetOrientation( fprot );
118 Print(fireplace_indoor.GetOrientation());
119
120
122
123
124 fireplace_indoor.Synchronize();
125 }
126 }
ActionPlaceFireplaceIndoor m_FirePointIndex
proto void Print(void var)
Prints content of variable to console/log.