DayZ 1.26
DayZ Explorer by KGB
|
Структуры данных | |
class | WeaponStartAction |
simple class starting animation action specified by m_action and m_actionType Подробнее... | |
class | WeaponFire |
class | WeaponFireMultiMuzzle |
Переменные | |
class WeaponFireWithEject extends WeaponFire | m_dtAccumulator |
override void OnAbort | ( | WeaponEventBase | e | ) |
override void OnEntry | ( | WeaponEventBase | e | ) |
Перекрестные ссылки Class::CastTo(), LogManager::IsWeaponLogEnable(), m_dtAccumulator, m_weapon, TryFireWeapon() и wpnPrint().
override void OnExit | ( | WeaponEventBase | e | ) |
Перекрестные ссылки m_dtAccumulator.
Перекрестные ссылки Class::CastTo(), m_dtAccumulator и m_weapon.
class WeaponFireWithEject extends WeaponFire m_dtAccumulator |
Используется в BotStateBase::OnEntry(), WeaponStartAction::OnEntry(), WeaponFire::OnEntry(), OnEntry(), WeaponStateBase::OnEntry(), BotStateBase::OnExit(), WeaponStartAction::OnExit(), OnExit(), WeaponFireMultiMuzzle::OnExit(), WeaponStateBase::OnExit(), WeaponStartAction::OnUpdate(), OnUpdate(), WeaponFireMultiMuzzle::OnUpdate(), WeaponStateBase::OnUpdate(), BotStateBase::OnUpdate() и WeaponStartAction::WeaponUnjamming_Start().