◆ OnEntry() [1/3]
101 {
103
105
108 {
115 }
117 }
void wpnPrint(string s)
Definition Debug.c:1
class WeaponGuardIsDestroyed extends WeaponGuardBase m_weapon
Definition Guards.c:604
class WeaponFireWithEject extends WeaponFire m_dtAccumulator
proto native bool TryFireWeapon(EntityAI weapon, int muzzleIndex)
Super root of all classes in Enforce script.
Definition EnScript.c:11
static bool IsWeaponLogEnable()
Definition Debug.c:724
Definition ObjectTyped.c:2
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
Перекрестные ссылки Class::CastTo(), LogManager::IsWeaponLogEnable(), m_dtAccumulator, m_weapon, TryFireWeapon() и wpnPrint().
◆ OnEntry() [2/3]
◆ OnEntry() [3/3]
◆ OnExit()
Объявления и описания членов класса находятся в файле:
- D:/Ishodniki/scripts/4_World/Entities/Firearms/FSM/States/WeaponFire.c