86 {
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int GetID()
Get the ID registered in SEffectManager.
bool IsRegistered()
Get whether this Effect is registered in SEffectManager.
static void EffectUnregister(int id)
Unregisters Effect in SEffectManager.
Manager class for managing Effect (EffectParticle, EffectSound)
void SetEnableEventFrame(bool enable)
Enable Event_OnFrameUpdate for the effect.
void Stop()
Stops all elements this effect consists of.