DayZ 1.27
DayZ Explorer by KGB
 
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Файл MapNavigationBehaviour.c

См. исходные тексты.

Перечисления

enum  EMapNavigationType { BASIC = 0 , COMPASS = 1 , GPS = 2 , ALL = 4 }
 

Функции

void MapNavigationBehaviour (PlayerBase pPlayer, EMapNavigationType pNavigationType=EMapNavigationType.BASIC)
 
void SetNavigationType (EMapNavigationType pType)
 
void UnsetNavigationType (EMapNavigationType pType)
 
EMapNavigationType GetNavigationType ()
 
void OnItemInPlayerPossession (EntityAI item)
 
void OnItemNotInPlayerPossession (EntityAI item)
 
void RandomizePosition ()
 
float RandomizedDeviation ()
 
vector GetPositionRandomized ()
 
vector GetPositionReal ()
 
static array< intOrderedPositionNumbersFromGridCoords (EntityAI pEntity)
 
static array< intOrderedAltitudeNumbersPosition (EntityAI pEntity)
 
static bool IsOutOfMap (EntityAI pEntity)
 

Переменные

enum EMapNavigationType RANDOM_DEVIATION_MIN = 4
 
const int RANDOM_DEVIATION_MAX = 15
 
static const int DISPLAY_GRID_POS_MAX_CHARS_COUNT = 3
 
static const int DISPLAY_ALT_MAX_CHARS_COUNT = 4
 
static const string GRID_SIZE_CFG_PATH = "CfgWorlds %1 Grid Zoom1 stepX"
 
int m_RandomPositionDeviationX
 
int m_RandomPositionDeviationZ
 
EMapNavigationType m_NavigationType
 
PlayerBase m_Player
 
ref array< EntityAIm_GPSInPossessionArr
 
ref array< EntityAIm_CompassInPossessionArr