53 string clas_name = extended_class_name;
55 if ( clas_name ==
string.
Empty )
void SetParentEntityAI(EntityAI e)
static void LogErrorBadCompType(int comp_type, string fnc_name)
static void LogWarningAlredyExist(int comp_type, string fnc_name)
static string GetNameByType(int comp_type)
static bool IsTypeExist(int comp_type)
Component GetComponent(int comp_type, string extended_class_name="")
bool IsComponentAlreadyExist(int comp_type)
ref Component m_Components[COMP_TYPE_COUNT]
void ComponentsBank(EntityAI entity_parent)
bool DeleteComponent(int comp_type)
Component CreateComponent(int comp_type, string extended_class_name="")
const int COMP_TYPE_COUNT
proto native ToType()
Returns internal type representation. Can be used in runtime, or cached in variables and used for fas...