Empty = 1 |
См. определение в файле Hand_States.c строка 14
Используется в ScriptConsoleEnfScriptTab::Add(), BotStateBase::BotSpawnEntityInHands(), ComponentsBank::CreateComponent(), BaitBase::EEItemLocationChanged(), Barrel_ColorBase::InitItemSounds(), FireplaceBase::InitItemSounds(), InitItemSounds(), InventoryItem::InitItemSounds(), ItemBase::InitItemSounds(), MoveEquipToExistingItemAndDestroyOldRootLambda(), MissionBase::OnClientNewEvent(), PlayItemSoundClient(), ScriptConsoleSoundsTab::PlaySoundEvent(), MiscEffects::PlayVegetationCollideParticles(), ItemBase::RemoveSlot(), PlayerSpawnHandler::SpawnSimpleChildrenItems(), StopAmbientSound() и ItemBase::ToggleAnimation().