The error handler itself, for managing and distributing errors to modules Manages the ErrorHandlerModule instances inserted in Init. API comes with several functions to Create, Throw and extract data from error codes. The format used is an int which is made up of two shorts, one that holds the category and one that holds the code. Therefore when looking at an error code, it is much easier to identify when looking at the hex value. Подробнее...
Закрытые члены | |
void | SafeAddModule (notnull ErrorHandlerModule errorModule) |
Wrapper for AddModule to give feedback whether it succeeded or not. | |
void | SafeRemoveModule (notnull ErrorHandlerModule errorModule) |
Wrapper for RemoveModule to give feedback whether it succeeded or not. | |
void | SafeRemoveModule (ErrorCategory category) |
Wrapper for RemoveModule to give feedback whether it succeeded or not. | |
void | Init () |
Gets called shortly after creation of ErrorModuleHandler. | |
void | OnEvent (EventType eventTypeId, Param params) |
is called by DayZGame to pass Events. | |
Закрытые статические члены | |
static proto int | ThrowError (ErrorCategory category, int code, string additionalInfo="") |
Creates and throws the error code, sending it to the handler of the category. | |
static proto int | ThrowErrorCode (int errorCode, string additionalInfo="") |
Throws the error code and sends it to the handler of the category. | |
static proto int | CreateError (ErrorCategory category, int code) |
Creates full error code. | |
static proto ErrorCategory | GetCategoryFromError (int errorCode) |
Returns the category the error was thrown from. | |
static proto int | GetCodeFromError (int errorCode) |
Returns the code of the error. | |
static proto owned string | GetErrorHex (int errorCode) |
Returns a formatted string of the error code. | |
static proto bool | AddModule (ErrorCategory category, notnull ErrorHandlerModule errorModule) |
Adds a module handler to the ErrorModuleHandler. | |
static proto bool | RemoveModule (ErrorCategory category) |
Removes a module handler from the ErrorModuleHandler. | |
static proto string | GetClientMessage (ErrorCategory category, int code, string additionalInfo="") |
Gets the Client Message for specified error. | |
static proto string | GetClientMessageByCode (int errorCode, string additionalInfo="") |
Gets the Client Message for specified error. | |
static proto string | GetLastClientMessage (ErrorCategory category, int code) |
Gets the Client Message for specified error, while attempting to restore information on the most recent error. | |
static proto string | GetLastClientMessageByCode (int errorCode) |
Gets the Client Message for specified error, while attempting to restore information on the most recent error. | |
static proto string | GetServerMessage (ErrorCategory category, int code, string additionalInfo="") |
Gets the Server Message for specified error. | |
static proto string | GetServerMessageByCode (int errorCode, string additionalInfo="") |
Gets the Server Message for specified error. | |
static proto string | GetLastServerMessage (ErrorCategory category, int code) |
Gets the Server Message for specified error, while attempting to restore information on the most recent error. | |
static proto string | GetLastServerMessageByCode (int errorCode) |
Gets the Server Message for specified error, while attempting to restore information on the most recent error. | |
static proto native ErrorModuleHandler | GetInstance () |
Gets the EMH Instance. | |
static proto void | GetErrorModules (notnull out array< ErrorHandlerModule > errorModules) |
The error handler itself, for managing and distributing errors to modules Manages the ErrorHandlerModule instances inserted in Init. API comes with several functions to Create, Throw and extract data from error codes. The format used is an int which is made up of two shorts, one that holds the category and one that holds the code. Therefore when looking at an error code, it is much easier to identify when looking at the hex value.
См. определение в файле ErrorModuleHandler.c строка 28