DayZ 1.27
DayZ Explorer by KGB
 
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Класс ErrorModuleHandler

The error handler itself, for managing and distributing errors to modules Manages the ErrorHandlerModule instances inserted in Init. API comes with several functions to Create, Throw and extract data from error codes. The format used is an int which is made up of two shorts, one that holds the category and one that holds the code. Therefore when looking at an error code, it is much easier to identify when looking at the hex value. Подробнее...

Закрытые члены

void SafeAddModule (notnull ErrorHandlerModule errorModule)
 Wrapper for AddModule to give feedback whether it succeeded or not.
 
void SafeRemoveModule (notnull ErrorHandlerModule errorModule)
 Wrapper for RemoveModule to give feedback whether it succeeded or not.
 
void SafeRemoveModule (ErrorCategory category)
 Wrapper for RemoveModule to give feedback whether it succeeded or not.
 
void Init ()
 Gets called shortly after creation of ErrorModuleHandler.
 
void OnEvent (EventType eventTypeId, Param params)
 is called by DayZGame to pass Events.
 

Закрытые статические члены

static proto int ThrowError (ErrorCategory category, int code, string additionalInfo="")
 Creates and throws the error code, sending it to the handler of the category.
 
static proto int ThrowErrorCode (int errorCode, string additionalInfo="")
 Throws the error code and sends it to the handler of the category.
 
static proto int CreateError (ErrorCategory category, int code)
 Creates full error code.
 
static proto ErrorCategory GetCategoryFromError (int errorCode)
 Returns the category the error was thrown from.
 
static proto int GetCodeFromError (int errorCode)
 Returns the code of the error.
 
static proto owned string GetErrorHex (int errorCode)
 Returns a formatted string of the error code.
 
static proto bool AddModule (ErrorCategory category, notnull ErrorHandlerModule errorModule)
 Adds a module handler to the ErrorModuleHandler.
 
static proto bool RemoveModule (ErrorCategory category)
 Removes a module handler from the ErrorModuleHandler.
 
static proto string GetClientMessage (ErrorCategory category, int code, string additionalInfo="")
 Gets the Client Message for specified error.
 
static proto string GetClientMessageByCode (int errorCode, string additionalInfo="")
 Gets the Client Message for specified error.
 
static proto string GetLastClientMessage (ErrorCategory category, int code)
 Gets the Client Message for specified error, while attempting to restore information on the most recent error.
 
static proto string GetLastClientMessageByCode (int errorCode)
 Gets the Client Message for specified error, while attempting to restore information on the most recent error.
 
static proto string GetServerMessage (ErrorCategory category, int code, string additionalInfo="")
 Gets the Server Message for specified error.
 
static proto string GetServerMessageByCode (int errorCode, string additionalInfo="")
 Gets the Server Message for specified error.
 
static proto string GetLastServerMessage (ErrorCategory category, int code)
 Gets the Server Message for specified error, while attempting to restore information on the most recent error.
 
static proto string GetLastServerMessageByCode (int errorCode)
 Gets the Server Message for specified error, while attempting to restore information on the most recent error.
 
static proto native ErrorModuleHandler GetInstance ()
 Gets the EMH Instance.
 
static proto void GetErrorModules (notnull out array< ErrorHandlerModule > errorModules)
 

Подробное описание

The error handler itself, for managing and distributing errors to modules Manages the ErrorHandlerModule instances inserted in Init. API comes with several functions to Create, Throw and extract data from error codes. The format used is an int which is made up of two shorts, one that holds the category and one that holds the code. Therefore when looking at an error code, it is much easier to identify when looking at the hex value.

См. определение в файле ErrorModuleHandler.c строка 28