14 if (optic && PUScopeOptic.Cast(optic))
16 return super.CanEnterIronsights();
41 entity.SpawnEntityOnGroundPos(
"Ammo_762x54", entity.GetPosition());
override bool CanEnterIronsights()
Super root of all classes in Enforce script.
EntityAI CreateInInventory(string type)
creates entity somewhere in inventory
script counterpart to engine's class Inventory
override RecoilBase SpawnRecoilObject()
override void OnDebugSpawn()
base for Mosin @NOTE name copies config base class
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.