Структуры данных | |
class | AttachActionData |
Функции | |
AttachActionData ActionData | ActionAttach () |
override void | CreateConditionComponents () |
override ActionData | CreateActionData () |
override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=null) |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
override void | OnExecuteClient (ActionData action_data) |
void | AttachItem (AttachActionData action_data) |
override bool | CanBeSetFromInventory () |
Переменные | |
int | m_AttSlot |