Структуры данных | |
| class | AttachActionData |
Функции | |
| AttachActionData ActionData | ActionAttach () |
| override void | CreateConditionComponents () |
| override ActionData | CreateActionData () |
| override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=null) |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnExecuteServer (ActionData action_data) |
| override void | OnExecuteClient (ActionData action_data) |
| void | AttachItem (AttachActionData action_data) |
| override bool | CanBeSetFromInventory () |
Переменные | |
| int | m_AttSlot |