void OnVariableSynchronized()
int m_PairDeviceNetIdHigh
void SetPairDeviceNetIds(notnull EntityAI device)
void ~RemotelyActivatedItemBehaviour()
void SetPersistentPairID(int id)
bool OnStoreLoad(ParamsReadContext ctx, int version)
void RemotelyActivatedItemBehaviour(notnull EntityAI pParent)
static ref map< int, EntityAI > m_RemoteReceivers
void Pair(notnull EntityAI device)
int GetPairDeviceNetIdHigh()
void OnStoreSave(ParamsWriteContext ctx)
int GetPairDeviceNetIdLow()
static int GeneratePersistentID()
proto bool Write(void value_out)
proto bool Read(void value_in)
Serializer ParamsReadContext
proto native CGame GetGame()
Serializer ParamsWriteContext
static proto int RandomInt(int min, int max)
Returns a random int number between and min [inclusive] and max [exclusive].