Защищенные члены | |
| void | DayZCreatureAI () |
| void | IncreaseEffectTriggerCount () |
| void | DecreaseEffectTriggerCount () |
| void | AddDamageSphere (AnimDamageParams damage_params) |
| override void | EEKilled (Object killer) |
| AnimBootsType | GetBootsType () |
| AbstractWave | PlaySound (SoundObject so, SoundObjectBuilder sob) |
| void | OnSoundEvent (int event_id, string event_user_string) |
| void | OnSoundVoiceEvent (int event_id, string event_user_string) |
| void | OnStepEvent (int event_id, string event_user_string) |
| void | OnDamageEvent (int event_id, string event_user_string) |
| void | RegisterAnimEvents () |
| void | AttenuateSoundIfNecessary (SoundObject soundObject) |
| bool | ResistContaminatedEffect () |
| bool | IsDanger () |
| string | CaptureSound () |
| string | ReleaseSound () |
| void | CinematicTakeControl (DayZPlayer player) |
| bool | CinematicCanJump () |
| override bool | ModCommandHandlerBefore (float pDt, int pCurrentCommandID, bool pCurrentCommandFinished) |
Защищенные данные | |
| DayZPlayer | m_CinematicPlayer |
Закрытые члены | |
| proto native AIAgent | GetAIAgent () |
| proto native bool | IsSoundInsideBuilding () |
| proto native void | AddDamageSphere (string bone_name, string ammo_name, float radius, float duration, bool invertTeams) |
| proto native DayZCreatureAIType | GetCreatureAIType () |
| proto native void | InitAIAgent (AIGroup group) |
| proto native void | DestroyAIAgent () |
| void | ProcessSoundEvent (AnimSoundEvent sound_event) |
| void | ProcessSoundVoiceEvent (AnimSoundVoiceEvent sound_event) |
| void | ProcessStepEvent (AnimStepEvent step_event) |
| void | ProcessDamageEvent (AnimDamageEvent damage_event) |
Закрытые данные | |
| int | m_EffectTriggerCount |
См. определение в файле DayZAnimal.c строка 189