362 {
363 SoundObjectBuilder soundBuilder = step_event.GetSoundBuilder(GetSurfaceType().Hash());
364 if(soundBuilder == NULL)
365 return;
366
371
372
373 }
void AttenuateSoundIfNecessary(SoundObject soundObject)
class AbstractSoundScene SoundObjectBuilder(SoundParams soundParams)
void SoundObject(SoundParams soundParams)
class JsonUndergroundAreaTriggerData GetPosition
proto native SoundObject BuildSoundObject(SoundObjectBuilder soundObjectbuilder)