Закрытые члены | |
| override bool | CanReceiveAttachment (EntityAI attachment, int slotId) |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override bool | DoPlacingHeightCheck () |
| override float | HeightCheckOverride () |
| override void | DisassembleKit (ItemBase item) |
| override void | OnDebugSpawn () |
| override bool | CanReceiveAttachment (EntityAI attachment, int slotId) |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override bool | DoPlacingHeightCheck () |
| override float | HeightCheckOverride () |
| override string | GetPlaceSoundset () |
| override string | GetDeploySoundset () |
| override void | DisassembleKit (ItemBase item) |
| override void | OnDebugSpawn () |
| override bool | PlacementCanBeRotated () |
| override bool | DoPlacingHeightCheck () |
| override float | HeightCheckOverride () |
| override bool | CanReceiveAttachment (EntityAI attachment, int slotId) |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override void | DisassembleKit (ItemBase item) |
| override void | OnDebugSpawn () |
| override bool | CanReceiveAttachment (EntityAI attachment, int slotId) |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override bool | DoPlacingHeightCheck () |
| override float | HeightCheckOverride () |
| override void | DisassembleKit (ItemBase item) |
| override void | OnDebugSpawn () |
См. определение в файле FenceKit.c строка 1