43 {
45 {
47 MiscGameplayFunctions.TransferItemProperties(this, stick);
49 Rope rope = Rope.Cast(item);
50 CreateRope(rope);
51 }
52 }
const int ECE_PLACE_ON_SURFACE
class GP5GasMask extends MaskBase ItemBase
override bool IsHologram()
override bool SetQuantity(float value, bool destroy_config=true, bool destroy_forced=false, bool allow_client=false, bool clamp_to_stack_max=true)
proto native CGame GetGame()
class JsonUndergroundAreaTriggerData GetPosition