DayZ 1.26
DayZ Explorer by KGB
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Структуры данных | |
class | HandStateEquipped |
Переменные | |
UNKNOWN = 0 | |
Empty = 1 | |
Equipped = 2 | |
enum | HandStateID |
states Подробнее... | |
HandStateEquipped | OnEntry |
enum HandStateID | OnEntry (HandEventBase e) |
override void | OnExit (HandEventBase e) |
override int | GetCurrentStateID () |
enum HandStateID OnEntry | ( | HandEventBase | e | ) |
override void OnExit | ( | HandEventBase | e | ) |
Empty = 1 |
Используется в ScriptConsoleEnfScriptTab::Add(), BotStateBase::BotSpawnEntityInHands(), ComponentsBank::CreateComponent(), BaitBase::EEItemLocationChanged(), MoveEquipToExistingItemAndDestroyOldRootLambda(), MissionBase::OnClientNewEvent(), ScriptConsoleSoundsTab::PlaySoundEvent() и PlayerSpawnHandler::SpawnSimpleChildrenItems().
Equipped = 2 |
@ UNKNOWN = 0 |