DayZ 1.30
DayZ Explorer by KGB
 
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◆ SetBuildingAnimationEx()

void ActionBuildPart::SetBuildingAnimationEx ( PlayerBase player,
ActionTarget target,
ItemBase item,
ActionData action_data,
Param extra_data = NULL )
inlineprotected

См. определение в файле ActionBuildPart.c строка 241

242 {
243 if (!item)
244 return;
245
246 switch (item.Type())
247 {
248 case Pickaxe:
249 case Shovel:
250 case FarmingHoe:
251 case FieldShovel:
252 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_DIG;
253 break;
254 case Pliers:
255 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_INTERACT;
256 break;
257 case SledgeHammer:
258 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_MINEROCK;
259 break;
260 case BrickTrowel:
261 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_BRICKTROWEL;
262 break;
263 default:
264 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_ASSEMBLE;
265 break;
266 }
267 }
int m_CommandUID
Определения AnimatedActionBase.c:147
DayZPlayerConstants
defined in C++
Определения dayzplayer.c:602

Перекрестные ссылки ActionTarget() и AnimatedActionBase::m_CommandUID.

Используется в SetBuildingAnimation() и SetupAction().