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staticprivate |
См. определение в файле EnMath.c строка 16
Используется в ActionCreateIndoorFireplace::ActionCondition(), ActionCreateIndoorOven::ActionCondition(), ActionPlaceFireplaceIndoor::ActionCondition(), ActionPlaceOvenIndoor::ActionCondition(), AddArrow(), DayZInfected::AddArrow(), ManBase::AddArrow(), DayZInfected::ComputeHitDirectionAngle(), DayZCreatureAI::ComputeHitDirectionAngleDeg(), DayZInfected::ComputeHitDirectionAngleEx(), DayZIntroScene::DayZIntroScene(), DayZSpectator::EOnFrame(), EvaluateComponentEx(), DayZPlayer::EvaluateDamageHitAnimation(), DayZPlayer::EvaluateDeathAnimation(), EvaluateHit_Player(), DayZInfected::FightLogic(), FloatingCrossHair(), GetAngleInDegrees(), GetMeleeTargetEx(), DayZInfected::HandleOrientation(), IsEntityBehindEntityInAngle(), IsPlayerOrientedTowardPos(), Weapon::LiftWeaponCheck(), DayZPlayerCameraBase::OnUpdate(), OnUpdate(), PluginBase::OnUpdate(), HitDirectionEffectBase::SetIndicatorRotation(), DeveloperTeleport::SetPlayerPosition(), SpawnDecal(), UpdataControllerInput(), Rotator::Update(), ScriptedWidgetEventHandler::Update(), RadialProgressBar::UpdateChild(), UpdateLRAngle(), UpdateLRAngleLookAt(), UpdateLRAngleUnlocked(), ScriptConsoleSoundsTab::UpdateMousePos(), UpdateUDAngle() и UpdateUDAngleUnlocked().