15 float volume =
m_Player.m_PlayerStomach.GetStomachVolume();
21 dis_elm.SetLevel(lvl);
DisplayElementBase GetElement(eDisplayElements element_id)
void NotifiersManager(PlayerBase player)
eBadgeLevel DetermineBadgeLevel(float value, float lvl_1, float lvl_2, float lvl_3)
VirtualHud GetVirtualHud()
void NotifierBase(NotifiersManager manager)
static const int BT_STOMACH_VOLUME_LVL3
override void HideBadge()
override void DisplayBadge()
override int GetNotifierType()
void StuffedNotfr(NotifiersManager manager)