Закрытые члены | |
void | ActionSwitchLights () |
override void | CreateConditionComponents () |
override | GetInputType () |
override bool | HasTarget () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
override bool | CanBeUsedInVehicle () |
См. определение в файле ActionSwitchLights.c строка 1